您好,登錄后才能下訂單哦!
小編給大家分享一下android重力感應開發之實現微信搖一搖功能的示例分析,希望大家閱讀完這篇文章之后都有所收獲,下面讓我們一起去探討吧!
主要代碼如下:
第一:ShakeActivity主類:
package com.android.shake; import java.io.IOException; import java.util.HashMap; import android.app.Activity; import android.media.AudioManager; import android.media.SoundPool; import android.os.Bundle; import android.os.Handler; import android.os.Vibrator; import android.view.View; import android.view.animation.Animation; import android.view.animation.AnimationSet; import android.view.animation.TranslateAnimation; import android.widget.Button; import android.widget.RelativeLayout; import android.widget.SlidingDrawer; import android.widget.SlidingDrawer.OnDrawerCloseListener; import android.widget.SlidingDrawer.OnDrawerOpenListener; import android.widget.Toast; import com.android.shake.ShakeListener.OnShakeListener; public class ShakeActivity extends Activity{ ShakeListener mShakeListener = null; Vibrator mVibrator; private RelativeLayout mImgUp; private RelativeLayout mImgDn; private RelativeLayout mTitle; private SlidingDrawer mDrawer; private Button mDrawerBtn; private SoundPool sndPool; private HashMap<Integer, Integer> soundPoolMap = new HashMap<Integer, Integer>(); @Override public void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.shake_activity); //drawerSet ();//設置 drawer監聽 切換 按鈕的方向 mVibrator = (Vibrator)getApplication().getSystemService(VIBRATOR_SERVICE); mImgUp = (RelativeLayout) findViewById(R.id.shakeImgUp); mImgDn = (RelativeLayout) findViewById(R.id.shakeImgDown); mTitle = (RelativeLayout) findViewById(R.id.shake_title_bar); mDrawer = (SlidingDrawer) findViewById(R.id.slidingDrawer1); mDrawerBtn = (Button) findViewById(R.id.handle); mDrawer.setOnDrawerOpenListener(new OnDrawerOpenListener() { public void onDrawerOpened() { mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_down)); TranslateAnimation titleup = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f); titleup.setDuration(200); titleup.setFillAfter(true); mTitle.startAnimation(titleup); } }); /* 設定SlidingDrawer被關閉的事件處理 */ mDrawer.setOnDrawerCloseListener(new OnDrawerCloseListener() { public void onDrawerClosed() { mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_up)); TranslateAnimation titledn = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f,Animation.RELATIVE_TO_SELF,0f); titledn.setDuration(200); titledn.setFillAfter(false); mTitle.startAnimation(titledn); } }); loadSound() ; mShakeListener = new ShakeListener(this); mShakeListener.setOnShakeListener(new OnShakeListener() { public void onShake() { //Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到在同一時刻搖一搖的人。\n再試一次吧!", Toast.LENGTH_SHORT).show(); startAnim(); //開始 搖一搖手掌動畫 mShakeListener.stop(); sndPool.play(soundPoolMap.get(0), (float) 1, (float) 1, 0, 0,(float) 1.2); new Handler().postDelayed(new Runnable(){ public void run(){ //Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到\n在同一時刻搖一搖的人。\n再試一次吧!", 500).setGravity(Gravity.CENTER,0,0).show(); sndPool.play(soundPoolMap.get(1), (float) 1, (float) 1, 0, 0,(float) 1.0); Toast mtoast; mtoast = Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到\n在同一時刻搖一搖的人。\n再試一次吧!", 10); //mtoast.setGravity(Gravity.CENTER, 0, 0); mtoast.show(); mVibrator.cancel(); mShakeListener.start(); } }, 2000); } }); } private void loadSound() { sndPool = new SoundPool(2, AudioManager.STREAM_SYSTEM, 5); new Thread() { public void run() { try { soundPoolMap.put( 0, sndPool.load(getAssets().openFd( "sound/shake_sound_male.mp3"), 1)); soundPoolMap.put( 1, sndPool.load(getAssets().openFd( "sound/shake_match.mp3"), 1)); } catch (IOException e) { e.printStackTrace(); } } }.start(); } public void startAnim () { //定義搖一搖動畫動畫 AnimationSet animup = new AnimationSet(true); TranslateAnimation mytranslateanimup0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f); mytranslateanimup0.setDuration(1000); TranslateAnimation mytranslateanimup1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f); mytranslateanimup1.setDuration(1000); mytranslateanimup1.setStartOffset(1000); animup.addAnimation(mytranslateanimup0); animup.addAnimation(mytranslateanimup1); mImgUp.startAnimation(animup); AnimationSet animdn = new AnimationSet(true); TranslateAnimation mytranslateanimdn0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f); mytranslateanimdn0.setDuration(1000); TranslateAnimation mytranslateanimdn1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f); mytranslateanimdn1.setDuration(1000); mytranslateanimdn1.setStartOffset(1000); animdn.addAnimation(mytranslateanimdn0); animdn.addAnimation(mytranslateanimdn1); mImgDn.startAnimation(animdn); } public void startVibrato(){ //定義震動 mVibrator.vibrate( new long[]{500,200,500,200}, -1); //第一個{}里面是節奏數組, 第二個參數是重復次數,-1為不重復,非-1俄日從pattern的指定下標開始重復 } public void shake_activity_back(View v) { //標題欄 返回按鈕 this.finish(); } public void linshi(View v) { //標題欄 startAnim(); } @Override protected void onDestroy() { super.onDestroy(); if (mShakeListener != null) { mShakeListener.stop(); } } }
代碼:
package com.android.shake; import java.io.IOException; import java.util.HashMap; import android.app.Activity; import android.media.AudioManager; import android.media.SoundPool; import android.os.Bundle; import android.os.Handler; import android.os.Vibrator; import android.view.View; import android.view.animation.Animation; import android.view.animation.AnimationSet; import android.view.animation.TranslateAnimation; import android.widget.Button; import android.widget.RelativeLayout; import android.widget.SlidingDrawer; import android.widget.SlidingDrawer.OnDrawerCloseListener; import android.widget.SlidingDrawer.OnDrawerOpenListener; import android.widget.Toast; import com.android.shake.ShakeListener.OnShakeListener; public class ShakeActivity extends Activity{ ShakeListener mShakeListener = null; Vibrator mVibrator; private RelativeLayout mImgUp; private RelativeLayout mImgDn; private RelativeLayout mTitle; private SlidingDrawer mDrawer; private Button mDrawerBtn; private SoundPool sndPool; private HashMap<Integer, Integer> soundPoolMap = new HashMap<Integer, Integer>(); @Override public void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.shake_activity); //drawerSet ();//設置 drawer監聽 切換 按鈕的方向 mVibrator = (Vibrator)getApplication().getSystemService(VIBRATOR_SERVICE); mImgUp = (RelativeLayout) findViewById(R.id.shakeImgUp); mImgDn = (RelativeLayout) findViewById(R.id.shakeImgDown); mTitle = (RelativeLayout) findViewById(R.id.shake_title_bar); mDrawer = (SlidingDrawer) findViewById(R.id.slidingDrawer1); mDrawerBtn = (Button) findViewById(R.id.handle); mDrawer.setOnDrawerOpenListener(new OnDrawerOpenListener() { public void onDrawerOpened() { mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_down)); TranslateAnimation titleup = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f); titleup.setDuration(200); titleup.setFillAfter(true); mTitle.startAnimation(titleup); } }); /* 設定SlidingDrawer被關閉的事件處理 */ mDrawer.setOnDrawerCloseListener(new OnDrawerCloseListener() { public void onDrawerClosed() { mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_up)); TranslateAnimation titledn = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f,Animation.RELATIVE_TO_SELF,0f); titledn.setDuration(200); titledn.setFillAfter(false); mTitle.startAnimation(titledn); } }); loadSound() ; mShakeListener = new ShakeListener(this); mShakeListener.setOnShakeListener(new OnShakeListener() { public void onShake() { //Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到在同一時刻搖一搖的人。\n再試一次吧!", Toast.LENGTH_SHORT).show(); startAnim(); //開始 搖一搖手掌動畫 mShakeListener.stop(); sndPool.play(soundPoolMap.get(0), (float) 1, (float) 1, 0, 0,(float) 1.2); new Handler().postDelayed(new Runnable(){ public void run(){ //Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到\n在同一時刻搖一搖的人。\n再試一次吧!", 500).setGravity(Gravity.CENTER,0,0).show(); sndPool.play(soundPoolMap.get(1), (float) 1, (float) 1, 0, 0,(float) 1.0); Toast mtoast; mtoast = Toast.makeText(getApplicationContext(), "抱歉,暫時沒有找到\n在同一時刻搖一搖的人。\n再試一次吧!", 10); //mtoast.setGravity(Gravity.CENTER, 0, 0); mtoast.show(); mVibrator.cancel(); mShakeListener.start(); } }, 2000); } }); } private void loadSound() { sndPool = new SoundPool(2, AudioManager.STREAM_SYSTEM, 5); new Thread() { public void run() { try { soundPoolMap.put( 0, sndPool.load(getAssets().openFd( "sound/shake_sound_male.mp3"), 1)); soundPoolMap.put( 1, sndPool.load(getAssets().openFd( "sound/shake_match.mp3"), 1)); } catch (IOException e) { e.printStackTrace(); } } }.start(); } public void startAnim () { //定義搖一搖動畫動畫 AnimationSet animup = new AnimationSet(true); TranslateAnimation mytranslateanimup0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f); mytranslateanimup0.setDuration(1000); TranslateAnimation mytranslateanimup1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f); mytranslateanimup1.setDuration(1000); mytranslateanimup1.setStartOffset(1000); animup.addAnimation(mytranslateanimup0); animup.addAnimation(mytranslateanimup1); mImgUp.startAnimation(animup); AnimationSet animdn = new AnimationSet(true); TranslateAnimation mytranslateanimdn0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f); mytranslateanimdn0.setDuration(1000); TranslateAnimation mytranslateanimdn1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f); mytranslateanimdn1.setDuration(1000); mytranslateanimdn1.setStartOffset(1000); animdn.addAnimation(mytranslateanimdn0); animdn.addAnimation(mytranslateanimdn1); mImgDn.startAnimation(animdn); } public void startVibrato(){ //定義震動 mVibrator.vibrate( new long[]{500,200,500,200}, -1); //第一個{}里面是節奏數組, 第二個參數是重復次數,-1為不重復,非-1俄日從pattern的指定下標開始重復 } public void shake_activity_back(View v) { //標題欄 返回按鈕 this.finish(); } public void linshi(View v) { //標題欄 startAnim(); } @Override protected void onDestroy() { super.onDestroy(); if (mShakeListener != null) { mShakeListener.stop(); } } }
第二:一個檢測手機搖晃的監聽器類ShakeListener ,代碼如下:
package com.android.shake; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.util.Log; /** * 一個檢測手機搖晃的監聽器 */ public class ShakeListener implements SensorEventListener { // 速度閾值,當搖晃速度達到這值后產生作用 private static final int SPEED_SHRESHOLD = 2000; // 兩次檢測的時間間隔 private static final int UPTATE_INTERVAL_TIME = 70; // 傳感器管理器 private SensorManager sensorManager; // 傳感器 private Sensor sensor; // 重力感應監聽器 private OnShakeListener onShakeListener; // 上下文 private Context mContext; // 手機上一個位置時重力感應坐標 private float lastX; private float lastY; private float lastZ; // 上次檢測時間 private long lastUpdateTime; // 構造器 public ShakeListener(Context c) { // 獲得監聽對象 mContext = c; start(); } // 開始 public void start() { // 獲得傳感器管理器 sensorManager = (SensorManager) mContext .getSystemService(Context.SENSOR_SERVICE); if (sensorManager != null) { // 獲得重力傳感器 sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } // 注冊 if (sensor != null) { sensorManager.registerListener(this, sensor, SensorManager.SENSOR_DELAY_GAME); } } // 停止檢測 public void stop() { sensorManager.unregisterListener(this); } // 設置重力感應監聽器 public void setOnShakeListener(OnShakeListener listener) { onShakeListener = listener; } // 重力感應器感應獲得變化數據 public void onSensorChanged(SensorEvent event) { // 現在檢測時間 long currentUpdateTime = System.currentTimeMillis(); // 兩次檢測的時間間隔 long timeInterval = currentUpdateTime - lastUpdateTime; // 判斷是否達到了檢測時間間隔 if (timeInterval < UPTATE_INTERVAL_TIME) return; // 現在的時間變成last時間 lastUpdateTime = currentUpdateTime; // 獲得x,y,z坐標 float x = event.values[0]; float y = event.values[1]; float z = event.values[2]; // 獲得x,y,z的變化值 float deltaX = x - lastX; float deltaY = y - lastY; float deltaZ = z - lastZ; // 將現在的坐標變成last坐標 lastX = x; lastY = y; lastZ = z; double speed = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ) / timeInterval * 10000; // 達到速度閥值,發出提示 if (speed >= SPEED_SHRESHOLD) { onShakeListener.onShake(); } } public void onAccuracyChanged(Sensor sensor, int accuracy) { } // 搖晃監聽接口 public interface OnShakeListener { public void onShake(); } }
代碼:
package com.android.shake; import android.content.Context; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.util.Log; /** * 一個檢測手機搖晃的監聽器 */ public class ShakeListener implements SensorEventListener { // 速度閾值,當搖晃速度達到這值后產生作用 private static final int SPEED_SHRESHOLD = 2000; // 兩次檢測的時間間隔 private static final int UPTATE_INTERVAL_TIME = 70; // 傳感器管理器 private SensorManager sensorManager; // 傳感器 private Sensor sensor; // 重力感應監聽器 private OnShakeListener onShakeListener; // 上下文 private Context mContext; // 手機上一個位置時重力感應坐標 private float lastX; private float lastY; private float lastZ; // 上次檢測時間 private long lastUpdateTime; // 構造器 public ShakeListener(Context c) { // 獲得監聽對象 mContext = c; start(); } // 開始 public void start() { // 獲得傳感器管理器 sensorManager = (SensorManager) mContext .getSystemService(Context.SENSOR_SERVICE); if (sensorManager != null) { // 獲得重力傳感器 sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } // 注冊 if (sensor != null) { sensorManager.registerListener(this, sensor, SensorManager.SENSOR_DELAY_GAME); } } // 停止檢測 public void stop() { sensorManager.unregisterListener(this); } // 設置重力感應監聽器 public void setOnShakeListener(OnShakeListener listener) { onShakeListener = listener; } // 重力感應器感應獲得變化數據 public void onSensorChanged(SensorEvent event) { // 現在檢測時間 long currentUpdateTime = System.currentTimeMillis(); // 兩次檢測的時間間隔 long timeInterval = currentUpdateTime - lastUpdateTime; // 判斷是否達到了檢測時間間隔 if (timeInterval < UPTATE_INTERVAL_TIME) return; // 現在的時間變成last時間 lastUpdateTime = currentUpdateTime; // 獲得x,y,z坐標 float x = event.values[0]; float y = event.values[1]; float z = event.values[2]; // 獲得x,y,z的變化值 float deltaX = x - lastX; float deltaY = y - lastY; float deltaZ = z - lastZ; // 將現在的坐標變成last坐標 lastX = x; lastY = y; lastZ = z; double speed = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ) / timeInterval * 10000; // 達到速度閥值,發出提示 if (speed >= SPEED_SHRESHOLD) { onShakeListener.onShake(); } } public void onAccuracyChanged(Sensor sensor, int accuracy) { } // 搖晃監聽接口 public interface OnShakeListener { public void onShake(); } }
第三:必須在AndroidManifest.xml中添加權限,否側搖動時不能監聽
<uses-permission android:name="android.hardware.sensor.accelerometer"/>
第四:效果圖:
看完了這篇文章,相信你對“android重力感應開發之實現微信搖一搖功能的示例分析”有了一定的了解,如果想了解更多相關知識,歡迎關注億速云行業資訊頻道,感謝各位的閱讀!
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。