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一、描述
需要做一個界面,仿照微信搖一搖,獲取接口進行簽到功能。
首先明確以下幾點:
1、需要震動。
2、需要聲音。(準備好mp3音效)
二、這邊直接貼代碼
/ Created by 石雄偉 on 16/7/29. // Copyright © 2016年 石雄偉. All rights reserved. // #import "SignBoardViewController.h" #import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioToolbox.h> #import <CoreAudio/CoreAudioTypes.h> @interface SignBoardViewController () { } @property (nonatomic,strong) AVAudioPlayer * audioPlayer; @end @implementation SignBoardViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. //設置導航 [self makeNav]; } #pragma mark 定制Nav - (void)makeNav { [self.navigationItem setTitle:@"每日簽到"];//改寫title //修改導航按鈕,并且修改響應方法 self.leftButton.frame = CGRectMake(0, 0, 13, 20); [self.leftButton setBackgroundImage:[UIImage imageNamed:@"NavBack"] forState:UIControlStateNormal]; self.leftButton.layer.cornerRadius = 0; self.leftButton.layer.masksToBounds = NO; self.leftButton.layer.borderColor = [UIColor clearColor].CGColor; //添加點擊方法 [self.leftButton addTarget:self action:@selector(navLeftClick) forControlEvents:UIControlEventTouchUpInside]; //隱藏 右邊按鈕 self.rightButton.hidden= YES; } #pragma mark nav左邊導航按鈕方法重寫,返回按鈕 - (void)navLeftClick { [self dismissViewControllerAnimated:YES completion:^{ nil; }]; } #pragma mark - #pragma mark 點擊 - (void)touchesBegan:(nonnull NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event { NSLog(@"點擊,觸摸方法等"); AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); } #pragma mark - #pragma mark 搖動開始 - (void)motionBegan:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event { NSLog(@"begin motion"); } #pragma mark - #pragma mark 搖動結束 - (void)motionEnded:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event { NSLog(@"end motion"); if (motion ==UIEventSubtypeMotionShake ) { //播放音效 SystemSoundID soundID; // shake_sound_male.mp3 NSString *path = [[NSBundle mainBundle ] pathForResource:@"shake_sound_male" ofType:@"mp3"]; AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:path], &soundID); AudioServicesPlaySystemSound (soundID); //設置震動 AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); } } #pragma mark - #pragma mark 搖動取消 - (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event { } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } /* #pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */
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