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C#怎么繪制實時曲線圖

發布時間:2022-02-28 09:22:24 來源:億速云 閱讀:694 作者:小新 欄目:開發技術

這篇文章將為大家詳細講解有關C#怎么繪制實時曲線圖,小編覺得挺實用的,因此分享給大家做個參考,希望大家閱讀完這篇文章后可以有所收獲。

具體如下:

        //繪圖部分的定義
        Int32 Draw_Top;//繪畫Y起點
        Int32 Draw_Left;//繪畫X起點
        Int32 Draw_EdgeWidth;//X邊緣寬度
        Int32 Draw_EdgeHeight;//Y邊緣高度
        Int32 Draw_RangeWidth;//繪畫范圍寬度
        Int32 Draw_RangeHeight;//繪畫范圍高度
        Double[] XTDYData = new Double[21];
        Int32 ICountDraw=0;
        
        Int32 IActualWidth, IActualHeight;
        Int32 Draw_AdjustX = 20;
        Int32 Draw_AdjustY = 20;
        Point StartPoint = new Point();
        Point EndPoint = new Point();
        Point ZeroPoint = new Point();
        Int32 IScalesY = 11;
        Int32 IScalesX = 21;
        Int32 IIncrementX;
 
        Pen pSpecial = new Pen(Color.Black,1);
        Pen pCommon = new Pen(Color.Black,2);
        Font FontTitle = new Font("微軟雅黑", 12);//寫標題的字體
        Font FontText = new Font("微軟雅黑", 9);//寫正文的字體           
        SolidBrush SBTitle = new SolidBrush(Color.Red);
        SolidBrush SBText = new SolidBrush(Color.Black);

在數據接收的事件中進行曲線繪制:

                    //顯示趨勢圖
                    ICountDraw = ICountDraw + 1;
                    if (ICountDraw ==21)
                    {
                        for (int i=1;i<21;i++)
                        {
                            XTDYData[i - 1] = XTDYData[i];
                        }
                        XTDYData[20]= YBDWDealWithData.TYNDianYa.dValue;
                        ICountDraw = 20;
                    }
                    else
                    {
                        XTDYData[ICountDraw] = YBDWDealWithData.TYNDianYa.dValue;
                    }
                    FuncDrawYBDW();

下面是基礎函數:

        public void FuncDrawYBDW() {
            Bitmap bmp = new Bitmap(Draw_RangeWidth, Draw_RangeHeight);//定義畫布的大小
            Graphics graphics = Graphics.FromImage(bmp);
            FuncDrawBasePic(ref graphics);
            FuncDrawDynamicPic(ref graphics);
            Graphics g = Graphics.FromHwnd(pictureBox1.Handle);
            g.DrawImage(bmp, new Point(0, 0));//在內存中畫完后顯示在pictureBox1上,避免閃爍
        }
 
        public void FuncDrawBasePic(ref Graphics YBDWCanvas)
        {
            //繪制基礎
            //畫一個方框
            YBDWCanvas.FillRectangle(Brushes.WhiteSmoke, Draw_Top, Draw_Left, Draw_RangeWidth, Draw_RangeHeight);
            //畫坐標軸X
            pCommon.Width = 2;
            pCommon.Color = Color.Black;
            StartPoint.X = Draw_Left + Draw_AdjustX;
            StartPoint.Y = Draw_Top + Draw_RangeHeight - Draw_AdjustY * 2;
            EndPoint.X = Draw_Left + Draw_RangeWidth - Draw_AdjustX * 2;
            EndPoint.Y = Draw_Top + Draw_RangeHeight - Draw_AdjustY * 2;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            IActualWidth = EndPoint.X - StartPoint.X;
            YBDWCanvas.DrawString("X", FontText, SBText, EndPoint.X, EndPoint.Y - 8);
            //畫箭頭
            StartPoint.X = EndPoint.X - 8;
            StartPoint.Y = EndPoint.Y - 4;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            StartPoint.X = EndPoint.X - 8;
            StartPoint.Y = EndPoint.Y + 4;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            //畫坐標軸Y
            pCommon.Width = 2;
            pCommon.Color = Color.Black;
            StartPoint.X = Draw_Left + Draw_AdjustX;
            StartPoint.Y = Draw_Top + Draw_AdjustY;
            EndPoint.X = Draw_Left + Draw_AdjustX;
            EndPoint.Y = Draw_Top + Draw_RangeHeight - Draw_AdjustY * 2;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            IActualHeight = EndPoint.Y - StartPoint.Y;
            ZeroPoint = EndPoint;
            //畫畫箭頭
            EndPoint.X = StartPoint.X - 4;
            EndPoint.Y = StartPoint.Y + 8;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            EndPoint.X = StartPoint.X + 4;
            EndPoint.Y = StartPoint.Y + 8;
            YBDWCanvas.DrawLine(pCommon, StartPoint, EndPoint);
            YBDWCanvas.DrawString("Y", FontText, SBText, EndPoint.X, EndPoint.Y - 8);
            //畫X刻度
            pSpecial.Width = 1;
            pSpecial.DashStyle = DashStyle.Custom;
            pSpecial.DashPattern = new float[] { 1f, 1f };
            IIncrementX = IActualWidth / IScalesX;
            for (int i = 1; i < IScalesX; i = i + 1)
            {
                StartPoint.X = ZeroPoint.X + IIncrementX * i;
                StartPoint.Y = ZeroPoint.Y - 2;
                EndPoint.X = StartPoint.X;
                EndPoint.Y = StartPoint.Y - IActualHeight - 2;
                YBDWCanvas.DrawLine(pSpecial, StartPoint, EndPoint);
                //寫標識字
                if (i % 2 == 0)
                {
                    YBDWCanvas.DrawString(i.ToString(), FontText, SBText, StartPoint.X - 6, StartPoint.Y + 4);
                }
            }
 
            //畫Y刻度
            Int32 IIncrementY = IActualHeight / IScalesY;
            for (int i = 1; i < IScalesY; i = i + 1)
            {
                StartPoint.X = ZeroPoint.X;
                StartPoint.Y = ZeroPoint.Y - IIncrementY * i;
                EndPoint.X = StartPoint.X + IActualWidth;
                EndPoint.Y = StartPoint.Y;
                YBDWCanvas.DrawLine(pSpecial, StartPoint, EndPoint);
                //寫標識字
                if (i % 2 == 0)
                {
                    YBDWCanvas.DrawString((i - 1).ToString(), FontText, SBText, StartPoint.X - 12, StartPoint.Y + 4);
                }
            }
            //寫標題
            //Rectangle YBDWMessRect = new Rectangle(SX, SY, MessageDotRadius * 2, MessageDotRadius * 2);//圓的大小
            //YBDWCanvas.FillEllipse(SBTitle, YBDWMessRect);
            //畫連接線
            YBDWCanvas.DrawString(SDrawTitle, FontTitle, SBTitle, 100,30);
 
        }
 
        public void FuncDrawDynamicPic(ref Graphics YBDWCanvas)
            {
            //準備實際畫線的數據
            Point[] XTDYPoints =new Point[21];//系統電壓數據
            for (int i = 0; i < IScalesX; i = i + 1)
            {
                    XTDYPoints[i].X = ZeroPoint.X + IIncrementX * i;
                    XTDYPoints[i].Y = ZeroPoint.Y - (int)((XTDYData[i]/IActualHeight)*6000);
            }
            pSpecial.Width = 3;
            pSpecial.Color = Color.Red;
            YBDWCanvas.DrawCurve(pSpecial, XTDYPoints, 3.0F);
        }

實際效果圖:

C#怎么繪制實時曲線圖

點選不同的文字進行相應的實時動態圖的顯示。

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