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基于Android studio3.6的JNI教程之opencv實例詳解

發布時間:2020-10-13 16:07:45 來源:腳本之家 閱讀:189 作者:watersink 欄目:移動開發

基本環境:

Android studio3.6

NDK:r14b(盡量使用該版本)

Opencv3.4.1 android sdk

基于Android studio3.6的JNI教程之opencv實例詳解

(1)新建工程OpenCVDemo,選擇,一定要選擇Native c++類型,最后要選c++14支持。

(2)File->Project Structure->SDK Location,設置這3個路徑,NDK選擇r14b。

(3)任意找一張圖片,復制到res/drawable。

(4)修改布局文件res/layout/ activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
 android:layout_width="match_parent"
 android:layout_height="match_parent">
 <ImageView
 android:id="@+id/imageView"
 android:layout_width="match_parent"
 android:layout_height="match_parent" />
 <LinearLayout
 android:layout_width="match_parent"
 android:layout_height="wrap_content"
 android:layout_alignParentBottom="true"
 android:orientation="horizontal">
 <Button
 android:id="@+id/show"
 android:layout_width="match_parent"
 android:layout_height="wrap_content"
 android:layout_weight="1"
 android:text="show" />
 <Button
 android:id="@+id/process"
 android:layout_width="match_parent"
 android:layout_height="wrap_content"
 android:layout_weight="1"
 android:text="process" />
 </LinearLayout>
</RelativeLayout>

(5)修改java文件,app/src/main/java/ com.example.opencvdemo/ MainActivity

主要修改包括修改

繼承OnClickListener類,

修改onCreate方法

增加c++的接口函數,getEdge

實現點擊按鈕的方法,

整體代碼如下,

(6)Termi

package com.example.opencvdemo;
import androidx.appcompat.app.AppCompatActivity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.view.View;
import android.widget.ImageView;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity implements View.OnClickListener{
 // Used to load the 'native-lib' library on application startup.
 static {
 System.loadLibrary("native-lib");
 }
 @Override
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_main);
 imageView = findViewById(R.id.imageView);
 findViewById(R.id.show).setOnClickListener(this);
 findViewById(R.id.process).setOnClickListener(this);
 }
 /**
 * A native method that is implemented by the 'native-lib' native library,
 * which is packaged with this application.
 */
 //獲得Canny邊緣
 public native void getEdge(Object bitmap);
 private ImageView imageView;
 @Override
 public void onClick(View v) {
 if (v.getId() == R.id.show) {
 Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.test);
 imageView.setImageBitmap(bitmap);
 } else {
 Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.test);
 getEdge(bitmap);
 imageView.setImageBitmap(bitmap);
 }
 }
}

nal下進入app\src\main\java這一層目錄,執行,

javah com.example.opencvdemo.MainActivity

將生成的com_example_opencvdemo_MainActivity.h,剪切到app/src/main/cpp目錄下。

(7)修改app/src/main/cpp下面的native-lib.cpp,主要通過c++實現getEdge方法,主要代碼如下,

#include <jni.h>
#include <string>
#include "com_example_opencvdemo_MainActivity.h"
#include <android/bitmap.h>
#include <opencv2/opencv.hpp>
using namespace cv;
extern "C"
JNIEXPORT void JNICALL
Java_com_example_opencvdemo_MainActivity_getEdge(JNIEnv *env, jobject obj, jobject bitmap){
 // TODO: implement getEdge()
 AndroidBitmapInfo info;
 void *pixels;
 CV_Assert(AndroidBitmap_getInfo(env, bitmap, &info) >= 0);
 CV_Assert(info.format == ANDROID_BITMAP_FORMAT_RGBA_8888 ||
 info.format == ANDROID_BITMAP_FORMAT_RGB_565);
 CV_Assert(AndroidBitmap_lockPixels(env, bitmap, &pixels) >= 0);
 CV_Assert(pixels);
 if (info.format == ANDROID_BITMAP_FORMAT_RGBA_8888) {
 Mat temp(info.height, info.width, CV_8UC4, pixels);
 Mat gray;
 cvtColor(temp, gray, COLOR_RGBA2GRAY);
 Canny(gray, gray, 125, 225);
 cvtColor(gray, temp, COLOR_GRAY2RGBA);
 } else {
 Mat temp(info.height, info.width, CV_8UC2, pixels);
 Mat gray;
 cvtColor(temp, gray, COLOR_RGB2GRAY);
 Canny(gray, gray, 125, 225);
 cvtColor(gray, temp, COLOR_GRAY2RGB);
 }
 AndroidBitmap_unlockPixels(env, bitmap);
}

(8)修改CMakeLists.txt

包括增加opencv包含路徑,增加opencv鏈接,增加目標庫的鏈接(OpenCV_LIBS和jnigraphics)

全部代碼如下,

# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#設置OpenCV-android-sdk路徑
set( OpenCV_DIR E:/Android/OpenCV-android-sdk/sdk/native/jni )
find_package(OpenCV REQUIRED )
if(OpenCV_FOUND)
 include_directories(${OpenCV_INCLUDE_DIRS})
 message(STATUS "OpenCV library status:")
 message(STATUS " version: ${OpenCV_VERSION}")
 message(STATUS " libraries: ${OpenCV_LIBS}")
 message(STATUS " include path: ${OpenCV_INCLUDE_DIRS}")
else(OpenCV_FOUND)
 message(FATAL_ERROR "OpenCV library not found")
endif(OpenCV_FOUND)
 
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libippicv.a -Wl,--exclude-libs,libippiw.a")
 
add_library( # Sets the name of the library.
 native-lib
 
 # Sets the library as a shared library.
 SHARED
 
 # Provides a relative path to your source file(s).
 native-lib.cpp )
 
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
 
find_library( # Sets the name of the path variable.
 log-lib
 
 # Specifies the name of the NDK library that
 # you want CMake to locate.
 log )
 
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
 
target_link_libraries( # Specifies the target library.
 native-lib
 ${OpenCV_LIBS}
 jnigraphics
 # Links the target library to the log library
 # included in the NDK.
 ${log-lib} )

(9)修改app/build.gradle

主要增加cmake的cppFlags,arguments

全部代碼如下,

apply plugin: 'com.android.application'
android {
 compileSdkVersion 29
 buildToolsVersion "29.0.3"
 defaultConfig {
 applicationId "com.example.opencvdemo"
 minSdkVersion 16
 targetSdkVersion 29
 versionCode 1
 versionName "1.0"
 testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
 externalNativeBuild {
 cmake {
 cppFlags "-std=c++14 -frtti -fexceptions"
 arguments '-DANDROID_STL=gnustl_shared' //支持C++異常處理標準模板快,ndk16+需要注釋
 //abiFilters "armeabi-v7a", "arm64-v8a", "x86_64"
 }
 }
 }
 buildTypes {
 release {
 minifyEnabled false
 proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
 }
 }
 externalNativeBuild {
 cmake {
 path "src/main/cpp/CMakeLists.txt"
 version "3.10.2"
 }
 }
}
dependencies {
 implementation fileTree(dir: 'libs', include: ['*.jar'])
 implementation 'androidx.appcompat:appcompat:1.1.0'
 implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
 testImplementation 'junit:junit:4.12'
 androidTestImplementation 'androidx.test.ext:junit:1.1.1'
 androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
}

(10)整體目錄結構如下,

基于Android studio3.6的JNI教程之opencv實例詳解

運行程序,

基于Android studio3.6的JNI教程之opencv實例詳解

代碼鏈接:

References:

https://www.jianshu.com/p/6e16c0429044

https://www.bilibili.com/video/av55834524/

總結

到此這篇關于基于Android studio3.6的JNI教程之opencv實例詳解的文章就介紹到這了,更多相關android studio JNI教程opencv內容請搜索億速云以前的文章或繼續瀏覽下面的相關文章希望大家以后多多支持億速云!

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