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Android筆記:觸摸事件的分析與總結----MotionEvent對象
Android筆記:觸摸事件的分析與總結----TouchEvent處理機制
Android筆記:觸摸事件的分析與總結----多點觸控
一、多點觸控
當多點同時觸摸屏幕時,系統將會產生如下的觸摸事件:
1.ACTION_DOWN:觸摸屏幕的第一個點。此時手勢開始。該點的數據通常在MotionEvent事件隊列索引位置0處。
2.ACTION_POINTER_DOWN:除了第一個點的其他觸摸點數據。該點的數據的索引位置由getActionIndex()方法返回。
3.ACTION_MOVE:在手勢過程中發生的一次變化。
4.ACTION_POINTER_UP:當不是第一個點的其他點UP后觸發。
5.ACTION_UP:當手勢中的最后一個點離開屏幕。
簡單測試范例
布局xml代碼如下:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/layout1" android:layout_width="match_parent" android:layout_height="match_parent" android:tag="true布局" tools:context=".MainActivity" > <TextView android:id="@+id/message" android:layout_width="wrap_content" android:layout_height="wrap_content" android:tag="true控件" android:text="@string/hello_world" /> </RelativeLayout>
java代碼如下:
package com.lonshine.d_touchduodian; import android.os.Bundle; import android.app.Activity; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.RelativeLayout; public class MainActivity extends Activity implements OnTouchListener { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); RelativeLayout layout = (RelativeLayout) findViewById(R.id.layout1); layout.setOnTouchListener(this); } @Override public boolean onTouch(View v, MotionEvent event) { String tag = v.getTag().toString(); Log.e(tag, "**********************************************"); Log.e(tag, "**********************************************"); Log.e(tag, "觸摸的是:" + tag); Log.e(tag, describeEvent(event)); logAction(event); Log.e(tag, "**********************************************"); Log.e(tag, "**********************************************"); Log.e("", " "); Log.e("", " "); if("true".equals(tag.substring(0, 4))) { return true; } else { return false; } } protected static String describeEvent(MotionEvent event) { StringBuilder sb = new StringBuilder(500); sb.append("Action: ").append(event.getAction()).append("\n");// 獲取觸控動作比如ACTION_DOWN int count = event.getPointerCount(); sb.append("觸點個數: ").append(count).append("\n"); int i = 0; while (i < count) { sb.append("-------------------------").append("\n"); int pointerId = event.getPointerId(i); sb.append("觸點序號: ").append(i).append("\n"); sb.append("觸點ID : ").append(pointerId).append("\n"); sb.append("相對坐標: ").append(event.getX(i)).append(" * ").append(event.getY(i)).append("\n"); sb.append("壓力 : ").append(event.getPressure(i)).append("\n");// 壓力值,0-1之間,看情況,很可能始終返回1 sb.append("范圍大小: ").append(event.getSize(i)).append("\n");// 指壓范圍 i++; sb.append("-------------------------").append("\n"); } sb.append("按下時間: ").append(event.getDownTime()).append("ms "); sb.append("結束時間: ").append(event.getEventTime()).append("ms "); sb.append("運行時間: ").append(event.getEventTime() - event.getDownTime()).append("ms\n"); return sb.toString(); } private void logAction(MotionEvent event) { int masked = event.getActionMasked(); int index = event.getActionIndex(); int pointerId = event.getPointerId(index); if(masked == 5 || masked == 6) { masked = masked - 5; } Log.e("Action", "觸點序號: " + index); Log.e("Action", "觸點ID : " + pointerId); Log.e("Action", "ActionMasked :" + masked); } }
多點觸控的日志打印出來太多,此處僅針對日志輸出作簡單分析:
A.按下第一根手指時,獲得一個索引為0且指針ID為0的指針(ACTION_DOWN = 0);
B.接下去action輸出為2(ACTION_MOVE),此時仍然僅有一個指針,并且索引和ID都為0;
C.然后按下第二根手指,action值輸出為261。此值由兩部分組成:一個是指針索引,一個是指針正在執行何種操作;
D.將十進制261轉換為十六進制數為0x00000105。其中01代表指針索引,05代表操作值(即ACTION_POINTER_DOWN的值,用于多點觸摸場景);
E.依此類推,當按下第三根手指時action輸出值為0x00000205(十進制517),第四根則為0x000305(十進制773);
F.當第一根手指離開屏幕時,action值為0x00000006(十進制6),即索引為0,操作值為6(即ACTION_POINTER_UP);
G.如果此時第二根手指離開時,action值應該為0x00000106(十進制262),因為此時仍然擁有兩根手指的信息;
H.而實際結果并沒有得到262的action值,這是因為當第一根手指離開屏幕后,第二根手指的索引從1更改成了0,但是指針ID仍然為1.
I.對于每一次移動,action值將始終為2,因為ACTION_MOVE事件并沒有包含哪根手指在移動的信息。
附:依次按下四根手指的日志
其他小結:
(1)getPointerCount() 獲得觸屏的點數,
getActionIndex()獲得觸點的指針索引,
getPointerId(index)獲得指針索引對應的觸點ID;
(2)getActionMasked()表示用于多點觸控檢測點。而在1.6和2.1中并沒有event.getActionMasked()這個方法,其實他就是把event.getAction()& MotionEvent.ACTION_MASK封裝了一下。
二、其他參考范例:
(一)單點觸摸拖動圖片與多點觸摸縮放圖片
package com.lonshine.touchdemo; import android.app.Activity; import android.content.Context; import android.graphics.*; import android.graphics.drawable.BitmapDrawable; import android.os.Bundle; import android.view.MotionEvent; import android.widget.ImageView; import android.widget.ImageView.ScaleType; /** * 多點觸控來控制ImageView中圖像的放大與縮小, 單點觸控則用來拖動圖片 * * @author zeng * */ public class MainActivity extends Activity { private MyImageView p_w_picpathView; private Bitmap bitmap; // 兩點觸屏后之間的長度 private float beforeLenght; private float afterLenght; // 單點移動的前后坐標值 private float afterX, afterY; private float beforeX, beforeY; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); findView(); setContentView(p_w_picpathView); config(); } private void findView() { p_w_picpathView = new MyImageView(this); // 獲得圖片 bitmap = ((BitmapDrawable) getResources().getDrawable(R.drawable.xing)).getBitmap(); } private void config() { // 設置p_w_picpathView的顯示圖片 p_w_picpathView.setImageBitmap(bitmap); // 設置圖片填充ImageView p_w_picpathView.setScaleType(ScaleType.FIT_XY); } // 創建一個自己的ImageView類 class MyImageView extends ImageView { private float scale = 0.1f; public MyImageView(Context context) { super(context); } // 用來設置ImageView的位置 private void setLocation(int x, int y) { this.setFrame(this.getLeft() + x, this.getTop() + y, this.getRight() + x, this.getBottom() + y); } /** * 用來放大縮小ImageView 因為圖片是填充ImageView的,所以也就有放大縮小圖片的效果 flag為0是放大圖片,為1是縮小圖片 */ private void setScale(float temp, int flag) { if (flag == 0) { this.setFrame(this.getLeft() - (int) (temp * this.getWidth()), this.getTop() - (int) (temp * this.getHeight()), this.getRight() + (int) (temp * this.getWidth()), this.getBottom() + (int) (temp * this.getHeight())); } else { this.setFrame(this.getLeft() + (int) (temp * this.getWidth()), this.getTop() + (int) (temp * this.getHeight()), this.getRight() - (int) (temp * this.getWidth()), this.getBottom() - (int) (temp * this.getHeight())); } } // 繪制邊框 @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Rect rec = canvas.getClipBounds(); rec.bottom--; rec.right--; Paint paint = new Paint(); paint.setColor(Color.RED); paint.setStyle(Paint.Style.STROKE); canvas.drawRect(rec, paint); } /** * 讓圖片跟隨手指觸屏的位置移動 beforeX、Y是用來保存前一位置的坐標 afterX、Y是用來保存當前位置的坐標 * 它們的差值就是ImageView各坐標的增加或減少值 */ public void moveWithFinger(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: beforeX = event.getX(); beforeY = event.getY(); break; case MotionEvent.ACTION_MOVE: afterX = event.getX(); afterY = event.getY(); this.setLocation((int) (afterX - beforeX), (int) (afterY - beforeY)); beforeX = afterX; beforeY = afterY; break; case MotionEvent.ACTION_UP: break; } } /** * 通過多點觸屏放大或縮小圖像 beforeLenght用來保存前一時間兩點之間的距離 afterLenght用來保存當前時間兩點之間的距離 */ public void scaleWithFinger(MotionEvent event) { float moveX = event.getX(1) - event.getX(0); float moveY = event.getY(1) - event.getY(0); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: beforeLenght = (float) Math.sqrt((moveX * moveX) + (moveY * moveY)); break; case MotionEvent.ACTION_MOVE: // 得到兩個點之間的長度 afterLenght = (float) Math.sqrt((moveX * moveX) + (moveY * moveY)); float gapLenght = afterLenght - beforeLenght; if (gapLenght == 0) { break; } // 如果當前時間兩點距離大于前一時間兩點距離,則傳0,否則傳1 if (gapLenght > 0) { this.setScale(scale, 0); } else { this.setScale(scale, 1); } beforeLenght = afterLenght; break; } } } // 這里來監聽屏幕觸控時間 @Override public boolean onTouchEvent(MotionEvent event) { /** * 判定用戶是否觸摸到了圖片 如果是單點觸摸則調用控制圖片移動的方法 如果是2點觸控則調用控制圖片大小的方法 */ if (event.getY() > p_w_picpathView.getTop() && event.getY() < p_w_picpathView.getBottom() && event.getX() > p_w_picpathView.getLeft() && event.getX() < p_w_picpathView.getRight()) { if (event.getPointerCount() == 2) { p_w_picpathView.scaleWithFinger(event); } else if (event.getPointerCount() == 1) { p_w_picpathView.moveWithFinger(event); } } return true; } }
范例參考自:http://blog.csdn.net/ldj299/article/details/6422547
(二)實現多點消息攔截,用于多個物體拖動等效果
package com.lonshine.d_touchdemo; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.os.Handler; import android.os.Message; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.ViewConfiguration; /** * 實現多點消息攔截,用于多個物體拖動等效果 * @author zeng */ public class MultiTouchGestureDetector { @SuppressWarnings("unused") private static final String MYTAG = "Alan"; public static final String CLASS_NAME = "MultiTouchGestureDetector"; /** * 事件信息類 <br/> * 用來記錄一個手勢 */ private class EventInfo { private MultiMotionEvent mCurrentDownEvent; // 當前的down事件 private MultiMotionEvent mPreviousUpEvent; // 上一次up事件 private boolean mStillDown; // 當前手指是否還在屏幕上 private boolean mInLongPress; // 當前事件是否屬于長按手勢 private boolean mAlwaysInTapRegion; // 是否當前手指僅在小范圍內移動,當手指僅在小范圍內移動時,視為手指未曾移動過,不會觸發onScroll手勢 private boolean mAlwaysInBiggerTapRegion; // 是否當前手指在較大范圍內移動,僅當此值為true時,雙擊手勢才能成立 private boolean mIsDoubleTapping; // 當前手勢,是否為雙擊手勢 private float mLastMotionY; // 最后一次事件的X坐標 private float mLastMotionX; // 最后一次事件的Y坐標 private EventInfo(MotionEvent e) { this(new MultiMotionEvent(e)); } private EventInfo(MultiMotionEvent me) { mCurrentDownEvent = me; mStillDown = true; mInLongPress = false; mAlwaysInTapRegion = true; mAlwaysInBiggerTapRegion = true; mIsDoubleTapping = false; } // 釋放MotionEven對象,使系統能夠繼續使用它們 public void recycle() { if (mCurrentDownEvent != null) { mCurrentDownEvent.recycle(); mCurrentDownEvent = null; } if (mPreviousUpEvent != null) { mPreviousUpEvent.recycle(); mPreviousUpEvent = null; } } @Override public void finalize() { this.recycle(); } } /** * 多點事件類 <br/> * 將一個多點事件拆分為多個單點事件,并方便獲得事件的絕對坐標 <br/> * 絕對坐標用以在界面中找到觸點所在的控件 * * @author ray-ni */ public class MultiMotionEvent { private MotionEvent mEvent; private int mIndex; private MultiMotionEvent(MotionEvent e) { mEvent = e; mIndex = (e.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; // 等效于 // mEvent.getActionIndex(); } private MultiMotionEvent(MotionEvent e, int idx) { mEvent = e; mIndex = idx; } // 行為 public int getAction() { int action = mEvent.getAction() & MotionEvent.ACTION_MASK; // 等效于 // mEvent.getActionMasked(); switch (action) { case MotionEvent.ACTION_POINTER_DOWN: action = MotionEvent.ACTION_DOWN; break; case MotionEvent.ACTION_POINTER_UP: action = MotionEvent.ACTION_UP; break; } return action; } // 返回X的絕對坐標 public float getX() { return mEvent.getX(mIndex) + mEvent.getRawX() - mEvent.getX(); } // 返回Y的絕對坐標 public float getY() { return mEvent.getY(mIndex) + mEvent.getRawY() - mEvent.getY(); } // 事件發生的時間 public long getEventTime() { return mEvent.getEventTime(); } // 事件序號 public int getIndex() { return mIndex; } // 事件ID public int getId() { return mEvent.getPointerId(mIndex); } // 釋放事件對象,使系統能夠繼續使用 public void recycle() { if (mEvent != null) { mEvent.recycle(); mEvent = null; } } } // 多點手勢監聽器 public interface MultiTouchGestureListener { // 手指觸碰到屏幕,由一個 ACTION_DOWN觸發 boolean onDown(MultiMotionEvent e); // 確定一個press事件,強調手指按下的一段時間(TAP_TIMEOUT)內,手指未曾移動或抬起 void onShowPress(MultiMotionEvent e); // 手指點擊屏幕后離開,由 ACTION_UP引發,可以簡單的理解為單擊事件,即手指點擊時間不長(未構成長按事件),也不曾移動過 boolean onSingleTapUp(MultiMotionEvent e); // 長按,手指點下后一段時間(DOUBLE_TAP_TIMEOUT)內,不曾抬起或移動 void onLongPress(MultiMotionEvent e); // 拖動,由ACTION_MOVE觸發,手指地按下后,在屏幕上移動 boolean onScroll(MultiMotionEvent e1, MultiMotionEvent e2, float distanceX, float distanceY); // 滑動,由ACTION_UP觸發,手指按下并移動一段距離后,抬起時觸發 boolean onFling(MultiMotionEvent e1, MultiMotionEvent e2, float velocityX, float velocityY); } // 多點雙擊監聽器 public interface MultiTouchDoubleTapListener { // 單擊事件確認,強調第一個單擊事件發生后,一段時間內,未發生第二次單擊事件,即確定不會觸發雙擊事件 boolean onSingleTapConfirmed(MultiMotionEvent e); // 雙擊事件, // 由ACTION_DOWN觸發,從第一次單擊事件的DOWN事件開始的一段時間(DOUBLE_TAP_TIMEOUT)內結束(即手指), // 并且在第一次單擊事件的UP時間開始后的一段時間內(DOUBLE_TAP_TIMEOUT)發生第二次單擊事件, // 除此之外兩者坐標間距小于定值(DOUBLE_TAP_SLAP)時,則觸發雙擊事件 boolean onDoubleTap(MultiMotionEvent e); // 雙擊事件,與onDoubleTap事件不同之處在于,構成雙擊的第二次點擊的ACTION_DOWN,ACTION_MOVE和ACTION_UP都會觸發該事件 boolean onDoubleTapEvent(MultiMotionEvent e); } // 事件信息隊列,隊列的下標與MotionEvent的pointId對應 private static List<EventInfo> sEventInfos = new ArrayList<EventInfo>(10); // 雙擊判斷隊列,這個隊列中的元素等待雙擊超時的判斷結果 private static List<EventInfo> sEventForDoubleTap = new ArrayList<EventInfo>(5); // 指定大點擊區域的大小(這個比較拗口),這個值主要用于幫助判斷雙擊是否成立 private int mBiggerTouchSlopSquare = 20 * 20; // 判斷是否構成onScroll手勢,當手指在這個范圍內移動時,不觸發onScroll手勢 private int mTouchSlopSquare; // 判斷是否構成雙擊,只有兩次點擊的距離小于該值,才能構成雙擊手勢 private int mDoubleTapSlopSquare; // 最小滑動速度 private int mMinimumFlingVelocity; // 最大滑動速度 private int mMaximumFlingVelocity; // 長按閥值,當手指按下后,在該閥值的時間內,未移動超過mTouchSlopSquare的距離并未抬起,則長按手勢觸發 private static final int LONGPRESS_TIMEOUT = ViewConfiguration.getLongPressTimeout(); // showPress手勢的觸發閥值,當手指按下后,在該閥值的時間內,未移動超過mTouchSlopSquare的距離并未抬起,則showPress手勢觸發 private static final int TAP_TIMEOUT = ViewConfiguration.getTapTimeout(); // 雙擊超時閥值,僅在兩次雙擊事件的間隔(第一次單擊的UP事件和第二次單擊的DOWN事件)小于此閥值,雙擊事件才能成立 private static final int DOUBLE_TAP_TIMEOUT = ViewConfiguration.getDoubleTapTimeout(); // 雙擊區域閥值,僅在兩次雙擊事件的距離小于此閥值,雙擊事件才能成立 private static final int DOUBLE_TAP_SLAP = 64; // GestureHandler所處理的Message的what屬性可能為以下 常量: // showPress手勢 private static final int SHOW_PRESS = 1; // 長按手勢 private static final int LONG_PRESS = 2; // SingleTapConfirmed手勢 private static final int TAP_SINGLE = 3; // 雙擊手勢 private static final int TAP_DOUBLE = 4; // 手勢處理器 private final GestureHandler mHandler; // 手勢監聽器 private final MultiTouchGestureListener mListener; // 雙擊監聽器 private MultiTouchDoubleTapListener mDoubleTapListener; // 長按允許閥值 private boolean mIsLongpressEnabled; // 速度追蹤器 private VelocityTracker mVelocityTracker; private class GestureHandler extends Handler { GestureHandler() { super(); } GestureHandler(Handler handler) { super(handler.getLooper()); } @Override public void handleMessage(Message msg) { int idx = (Integer) msg.obj; switch (msg.what) { case SHOW_PRESS: { if (idx >= sEventInfos.size()) { // Log.w(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = SHOW_PRESS, idx=" + idx + // ", while sEventInfos.size()=" // + sEventInfos.size()); break; } EventInfo info = sEventInfos.get(idx); if (info == null) { // Log.e(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = SHOW_PRESS, idx=" + idx + // ", Info = null"); break; } // 觸發手勢監聽器的onShowPress事件 mListener.onShowPress(info.mCurrentDownEvent); break; } case LONG_PRESS: { // Log.d(MYTAG, CLASS_NAME + ":trigger LONG_PRESS"); if (idx >= sEventInfos.size()) { // Log.w(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = LONG_PRESS, idx=" + idx + // ", while sEventInfos.size()=" // + sEventInfos.size()); break; } EventInfo info = sEventInfos.get(idx); if (info == null) { // Log.e(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = LONG_PRESS, idx=" + idx + // ", Info = null"); break; } dispatchLongPress(info, idx); break; } case TAP_SINGLE: { // Log.d(MYTAG, CLASS_NAME + ":trriger TAP_SINGLE"); // If the user's finger is still down, do not count it as a // tap if (idx >= sEventInfos.size()) { // Log.e(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = TAP_SINGLE, idx=" + idx + // ", while sEventInfos.size()=" // + sEventInfos.size()); break; } EventInfo info = sEventInfos.get(idx); if (info == null) { // Log.e(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = TAP_SINGLE, idx=" + idx + // ", Info = null"); break; } if (mDoubleTapListener != null && !info.mStillDown) { // 手指在雙擊超時的閥值內未離開屏幕進行第二次單擊事件,則確定單擊事件成立(不再觸發雙擊事件) mDoubleTapListener.onSingleTapConfirmed(info.mCurrentDownEvent); } break; } case TAP_DOUBLE: { if (idx >= sEventForDoubleTap.size()) { // Log.w(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = TAP_DOUBLE, idx=" + idx + // ", while sEventForDoubleTap.size()=" // + sEventForDoubleTap.size()); break; } EventInfo info = sEventForDoubleTap.get(idx); if (info == null) { // Log.w(MYTAG, CLASS_NAME + // ":handleMessage, msg.what = TAP_DOUBLE, idx=" + idx + // ", Info = null"); break; } sEventForDoubleTap.set(idx, null);// 這個沒什么好做的,就是把隊列中對應的元素清除而已 break; } default: throw new RuntimeException("Unknown message " + msg); // never } } } /** * 觸發長按事件 * * @param info * @param idx */ private void dispatchLongPress(EventInfo info, int idx) { mHandler.removeMessages(TAP_SINGLE, idx);// 移除單擊事件確認 info.mInLongPress = true; mListener.onLongPress(info.mCurrentDownEvent); } /** * 構造器1 * * @param context * @param listener */ public MultiTouchGestureDetector(Context context, MultiTouchGestureListener listener) { this(context, listener, null); } /** * 構造器2 * * @param context * @param listener * @param handler */ public MultiTouchGestureDetector(Context context, MultiTouchGestureListener listener, Handler handler) { if (handler != null) { mHandler = new GestureHandler(handler); } else { mHandler = new GestureHandler(); } mListener = listener; if (listener instanceof MultiTouchDoubleTapListener) { setOnDoubleTapListener((MultiTouchDoubleTapListener) listener); } init(context); } /** * 初始化識別器 * * @param context */ private void init(Context context) { if (mListener == null) { throw new NullPointerException("OnGestureListener must not be null"); } mIsLongpressEnabled = true; int touchSlop, doubleTapSlop; if (context == null) { touchSlop = ViewConfiguration.getTouchSlop(); doubleTapSlop = DOUBLE_TAP_SLAP; mMinimumFlingVelocity = ViewConfiguration.getMinimumFlingVelocity(); mMaximumFlingVelocity = ViewConfiguration.getMaximumFlingVelocity(); } else {// 允許識別器在App中,使用偏好的設定 final ViewConfiguration configuration = ViewConfiguration.get(context); touchSlop = configuration.getScaledTouchSlop(); doubleTapSlop = configuration.getScaledDoubleTapSlop(); mMinimumFlingVelocity = configuration.getScaledMinimumFlingVelocity(); mMaximumFlingVelocity = configuration.getScaledMaximumFlingVelocity(); } mTouchSlopSquare = touchSlop * touchSlop / 16; mDoubleTapSlopSquare = doubleTapSlop * doubleTapSlop; } /** * 設置雙擊監聽器 * * @param onDoubleTapListener */ public void setOnDoubleTapListener(MultiTouchDoubleTapListener onDoubleTapListener) { mDoubleTapListener = onDoubleTapListener; } /** * 設置是否允許長按 * * @param isLongpressEnabled */ public void setIsLongpressEnabled(boolean isLongpressEnabled) { mIsLongpressEnabled = isLongpressEnabled; } /** * 判斷是否允許長按 * * @return */ public boolean isLongpressEnabled() { return mIsLongpressEnabled; } /** * 判斷當前事件是否為雙擊事件 <br/> * 通過遍歷sEventForDoubleTap來匹配是否存在能夠構成雙擊事件的單擊事件 * * @param e * @return */ private EventInfo checkForDoubleTap(MultiMotionEvent e) { if (sEventForDoubleTap.isEmpty()) { // Log.e(MYTAG, CLASS_NAME + // ":checkForDoubleTap(), sEventForDoubleTap is empty !"); return null; } for (int i = 0; i < sEventForDoubleTap.size(); i++) { EventInfo info = sEventForDoubleTap.get(i); if (info != null && isConsideredDoubleTap(info, e)) { sEventForDoubleTap.set(i, null);// 這個單擊事件已經被消耗了,所以置為null mHandler.removeMessages(TAP_DOUBLE, i);// 移除Handler內的為處理消息 return info; } } return null; } /** * 判斷當前按下事件是否能和指定的單擊事件構成雙擊事件 * * @param info * @param secondDown * @return */ private boolean isConsideredDoubleTap(EventInfo info, MultiMotionEvent secondDown) { if (!info.mAlwaysInBiggerTapRegion) { // 如多第一次單擊事件有過較大距離的移動,則無法構成雙擊事件 return false; } if (secondDown.getEventTime() - info.mPreviousUpEvent.getEventTime() > DOUBLE_TAP_TIMEOUT) { // 如果第一次單擊的UP時間和第二次單擊的down時間時間間隔大于DOUBLE_TAP_TIMEOUT,也無法構成雙擊事件 return false; } int deltaX = (int) info.mCurrentDownEvent.getX() - (int) secondDown.getX(); int deltaY = (int) info.mCurrentDownEvent.getY() - (int) secondDown.getY(); return (deltaX * deltaX + deltaY * deltaY < mDoubleTapSlopSquare);// 最后判斷兩次單擊事件的距離 } /** * 將事件信息放入雙擊判斷隊列,并返回序號 * * @param info * @return */ private int addIntoTheMinIndex(EventInfo info) { for (int i = 0; i < sEventForDoubleTap.size(); i++) { if (sEventForDoubleTap.get(i) == null) { sEventForDoubleTap.set(i, info); return i; } } sEventForDoubleTap.add(info); return sEventForDoubleTap.size() - 1; } /** * 從事件信息隊列中移除指定序號的事件 * * @param idx */ private void removeEventFromList(int id) { if (id > sEventInfos.size() || id < 0) { // Log.e(MYTAG, CLASS_NAME + ".removeEventFromList(), id=" + id + // ", while sEventInfos.size() =" + // sEventInfos.size()); return; } sEventInfos.set(id, null); } /** * 向事件隊列中添加新信息 * * @param e */ private void addEventIntoList(EventInfo info) { int id = info.mCurrentDownEvent.getId(); if (id < sEventInfos.size()) { // if (sEventInfos.get(id) != null) // Log.e(MYTAG, CLASS_NAME + ".addEventIntoList, info(" + id + // ") has not set to null !"); sEventInfos.set(info.mCurrentDownEvent.getId(), info); } else if (id == sEventInfos.size()) { sEventInfos.add(info); } else { // Log.e(MYTAG, CLASS_NAME + ".addEventIntoList, invalidata id !"); } } public boolean onTouchEvent(MotionEvent ev) { if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev);// 把所有事件都添加到速度追蹤器,為計算速度做準備 boolean handled = false; final int action = ev.getAction(); // 獲取Action // int idx = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> // MotionEvent.ACTION_POINTER_INDEX_SHIFT;//獲取觸摸事件的序號 int idx = ev.getPointerId(ev.getActionIndex());// 獲取觸摸事件的id switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_POINTER_DOWN: { EventInfo info = new EventInfo(MotionEvent.obtain(ev)); this.addEventIntoList(info);// 將手勢信息保存到隊列中 if (mDoubleTapListener != null) {// 如果雙擊監聽器不為null if (mHandler.hasMessages(TAP_DOUBLE)) { MultiMotionEvent e = new MultiMotionEvent(ev); EventInfo origInfo = checkForDoubleTap(e);// 檢查是否構成雙擊事件 if (origInfo != null) { info.mIsDoubleTapping = true; handled |= mDoubleTapListener.onDoubleTap(origInfo.mCurrentDownEvent); handled |= mDoubleTapListener.onDoubleTapEvent(e); } } if (!info.mIsDoubleTapping) {// 當前事件不構成雙擊事件,那么發送延遲消息以判斷onSingleTapConfirmed事件 mHandler.sendMessageDelayed(mHandler.obtainMessage(TAP_SINGLE, idx), DOUBLE_TAP_TIMEOUT); // Log.d(MYTAG, CLASS_NAME + ": add TAP_SINGLE"); } } // 記錄X坐標和Y坐標 info.mLastMotionX = info.mCurrentDownEvent.getX(); info.mLastMotionY = info.mCurrentDownEvent.getY(); if (mIsLongpressEnabled) {// 允許長按 mHandler.removeMessages(LONG_PRESS, idx); mHandler.sendMessageAtTime(mHandler.obtainMessage(LONG_PRESS, idx), info.mCurrentDownEvent.getEventTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT);// 延時消息以觸發長按手勢 // Log.d(MYTAG, CLASS_NAME + // ":add LONG_PRESS to handler for idx " + idx); } mHandler.sendMessageAtTime(mHandler.obtainMessage(SHOW_PRESS, idx), info.mCurrentDownEvent.getEventTime() + TAP_TIMEOUT);// 延時消息,觸發showPress手勢 handled |= mListener.onDown(info.mCurrentDownEvent);// 觸發onDown() break; } case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: { MultiMotionEvent currentUpEvent = new MultiMotionEvent(ev); if (idx >= sEventInfos.size()) { // Log.e(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" + // idx + ", while sEventInfos.size()=" + // sEventInfos.size()); break; } EventInfo info = sEventInfos.get(currentUpEvent.getId()); if (info == null) { // Log.e(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" + // idx + ", Info = null"); break; } info.mStillDown = false; if (info.mIsDoubleTapping) { // 處于雙擊狀態,則觸發onDoubleTapEvent事件 handled |= mDoubleTapListener.onDoubleTapEvent(currentUpEvent); } else if (info.mInLongPress) {// 處于長按狀態 mHandler.removeMessages(TAP_SINGLE, idx);// 可以無視這行代碼 info.mInLongPress = false; } else if (info.mAlwaysInTapRegion) {// 尚未移動過 if (mHandler.hasMessages(TAP_SINGLE, idx)) {// 還在雙擊的時間閥值內,所以要為雙擊判斷做額外處理 mHandler.removeMessages(TAP_SINGLE, idx); info.mPreviousUpEvent = new MultiMotionEvent(MotionEvent.obtain(ev)); int index = this.addIntoTheMinIndex(info);// 把當前事件放入隊列,等待雙擊的判斷 mHandler.sendMessageAtTime(mHandler.obtainMessage(TAP_DOUBLE, index), info.mCurrentDownEvent.getEventTime() + DOUBLE_TAP_TIMEOUT); // 將雙擊超時判斷添加到Handler // Log.d(MYTAG, CLASS_NAME + ": add TAP_DOUBLE"); } handled = mListener.onSingleTapUp(currentUpEvent);// 觸發onSingleTapUp事件 } else { // A fling must travel the minimum tap distance final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity);// 計算1秒鐘內的滑動速度 // 獲取X和Y方向的速度 final float velocityX = velocityTracker.getXVelocity(idx); final float velocityY = velocityTracker.getYVelocity(idx); // Log.i(MYTAG, CLASS_NAME + ":ACTION_POINTER_UP, idx=" + // idx + // ", vx=" + velocityX + ", vy=" + velocityY); // 觸發滑動事件 if ((Math.abs(velocityY) > mMinimumFlingVelocity) || (Math.abs(velocityX) > mMinimumFlingVelocity)) { handled = mListener.onFling(info.mCurrentDownEvent, currentUpEvent, velocityX, velocityY); } } // Hold the event we obtained above - listeners may have changed // the // original. if (action == MotionEvent.ACTION_UP) { // 釋放速度追蹤器 mVelocityTracker.recycle(); mVelocityTracker = null; // Log.w(MYTAG, CLASS_NAME + // ":ACTION_POINTER_UP, mVelocityTracker.recycle()"); } info.mIsDoubleTapping = false; // Log.d(MYTAG, CLASS_NAME + "remove LONG_PRESS"); // 移除showPress和長按消息 mHandler.removeMessages(SHOW_PRESS, idx); mHandler.removeMessages(LONG_PRESS, idx); removeEventFromList(currentUpEvent.getId());// 手指離開,則從隊列中刪除手勢信息 break; } case MotionEvent.ACTION_MOVE: for (int rIdx = 0; rIdx < ev.getPointerCount(); rIdx++) {// 因為無法確定當前發生移動的是哪個手指,所以遍歷處理所有手指 MultiMotionEvent e = new MultiMotionEvent(ev, rIdx); if (e.getId() >= sEventInfos.size()) { // Log.e(MYTAG, CLASS_NAME + ":ACTION_MOVE, idx=" + rIdx // + ", while sEventInfos.size()=" + // sEventInfos.size()); break; } EventInfo info = sEventInfos.get(e.getId()); if (info == null) { // Log.e(MYTAG, CLASS_NAME + ":ACTION_MOVE, idx=" + rIdx // + ", Info = null"); break; } if (info.mInLongPress) { // 長按,則不處理move事件 break; } // 當前坐標 float x = e.getX(); float y = e.getY(); // 距離上次事件移動的位置 final float scrollX = x - info.mLastMotionX; final float scrollY = y - info.mLastMotionY; if (info.mIsDoubleTapping) {// 雙擊事件 handled |= mDoubleTapListener.onDoubleTapEvent(e); } else if (info.mAlwaysInTapRegion) {// 該手勢尚未移動過(移動的距離小于mTouchSlopSquare,視為未移動過) // 計算從落下到當前事件,移動的距離 final int deltaX = (int) (x - info.mCurrentDownEvent.getX()); final int deltaY = (int) (y - info.mCurrentDownEvent.getY()); // Log.d(MYTAG, CLASS_NAME + "deltaX="+deltaX+";deltaY=" // + // deltaX +"mTouchSlopSquare=" + mTouchSlopSquare); int distance = (deltaX * deltaX) + (deltaY * deltaY); if (distance > mTouchSlopSquare) { // 移動距離超過mTouchSlopSquare handled = mListener.onScroll(info.mCurrentDownEvent, e, scrollX, scrollY); info.mLastMotionX = e.getX(); info.mLastMotionY = e.getY(); info.mAlwaysInTapRegion = false; // Log.d(MYTAG, CLASS_NAME + // ":remove LONG_PRESS for idx" + rIdx + // ",mTouchSlopSquare("+mTouchSlopSquare+"), distance("+distance+")"); // 清除onSingleTapConform,showPress,longPress三種消息 int id = e.getId(); mHandler.removeMessages(TAP_SINGLE, id); mHandler.removeMessages(SHOW_PRESS, id); mHandler.removeMessages(LONG_PRESS, id); } if (distance > mBiggerTouchSlopSquare) {// 移動距離大于mBiggerTouchSlopSquare,則無法構成雙擊事件 info.mAlwaysInBiggerTapRegion = false; } } else if ((Math.abs(scrollX) >= 1) || (Math.abs(scrollY) >= 1)) {// 之前已經移動過了 handled = mListener.onScroll(info.mCurrentDownEvent, e, scrollX, scrollY); info.mLastMotionX = x; info.mLastMotionY = y; } } break; case MotionEvent.ACTION_CANCEL: cancel();// 清理 } return handled; } // 清理所有隊列 private void cancel() { mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); mHandler.removeMessages(TAP_SINGLE); mVelocityTracker.recycle(); mVelocityTracker = null; sEventInfos.clear(); sEventForDoubleTap.clear(); } }
參考資料:http://xiaxingwork.iteye.com/blog/1771714
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