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這篇文章將為大家詳細講解有關Android中Notification機制的原理是什么,文章內容質量較高,因此小編分享給大家做個參考,希望大家閱讀完這篇文章后對相關知識有一定的了解。
什么是 Android Notification 機制?
Notification,中文名翻譯為通知,每個 app 可以自定義通知的樣式和內容等,它會顯示在系統的通知欄等區域。用戶可以打開抽屜式通知欄查看通知的詳細信息。在實際生活中,Android Notification 機制有很廣泛的應用,例如 IM app 的新消息通知,資訊 app 的新聞推送等等。
源碼分析
本文的源碼基于 Android 7.0。
Notification 的發送邏輯
一般來說,如果我們自己的 app 想發送一條新的 Notification,可以參照以下代碼:
NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(this) .setSmallIcon(R.drawable.notification_icon) .setWhen(System.currentTimeMillis()) .setContentTitle("Test Notification Title") .setContentText("Test Notification Content!"); Intent resultIntent = new Intent(this, ResultActivity.class); PendingIntent contentIntent = PendingIntent.getActivity( this, 0, resultIntent, PendingIntent.FLAG_UPDATE_CURRENT ); mBuilder.setContentIntent(resultPendingIntent); NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE); // mId allows you to update the notification later on. mNotificationManager.notify(mId, mBuilder.build());
可以看到,我們通過 NotificationCompat.Builder
新建了一個 Notification 對象,最后通過 NotificationManager#notify()
方法將 Notification 發送出去。
NotificationManager#notify()
public void notify(int id, Notification notification) { notify(null, id, notification); } // 省略部分注釋 public void notify(String tag, int id, Notification notification) { notifyAsUser(tag, id, notification, new UserHandle(UserHandle.myUserId())); } /** * @hide */ public void notifyAsUser(String tag, int id, Notification notification, UserHandle user) { int[] idOut = new int[1]; INotificationManager service = getService(); String pkg = mContext.getPackageName(); // Fix the notification as best we can. Notification.addFieldsFromContext(mContext, notification); if (notification.sound != null) { notification.sound = notification.sound.getCanonicalUri(); if (StrictMode.vmFileUriExposureEnabled()) { notification.sound.checkFileUriExposed("Notification.sound"); } } fixLegacySmallIcon(notification, pkg); if (mContext.getApplicationInfo().targetSdkVersion > Build.VERSION_CODES.LOLLIPOP_MR1) { if (notification.getSmallIcon() == null) { throw new IllegalArgumentException("Invalid notification (no valid small icon): " + notification); } } if (localLOGV) Log.v(TAG, pkg + ": notify(" + id + ", " + notification + ")"); final Notification copy = Builder.maybeCloneStrippedForDelivery(notification); try { // !!! service.enqueueNotificationWithTag(pkg, mContext.getOpPackageName(), tag, id, copy, idOut, user.getIdentifier()); if (localLOGV && id != idOut[0]) { Log.v(TAG, "notify: id corrupted: sent " + id + ", got back " + idOut[0]); } } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } }
我們可以看到,到最后會調用 service.enqueueNotificationWithTag()
方法,這里的是 service 是 INotificationManager 接口。如果熟悉 AIDL 等系統相關運行機制的話,就可以看出這里是代理類調用了代理接口的方法,實際方法實現是在 NotificationManagerService 當中。
NotificationManagerService#enqueueNotificationWithTag()
@Override public void enqueueNotificationWithTag(String pkg, String opPkg, String tag, int id, Notification notification, int[] idOut, int userId) throws RemoteException { enqueueNotificationInternal(pkg, opPkg, Binder.getCallingUid(), Binder.getCallingPid(), tag, id, notification, idOut, userId); } void enqueueNotificationInternal(final String pkg, final String opPkg, final int callingUid, final int callingPid, final String tag, final int id, final Notification notification, int[] idOut, int incomingUserId) { if (DBG) { Slog.v(TAG, "enqueueNotificationInternal: pkg=" + pkg + " id=" + id + " notification=" + notification); } checkCallerIsSystemOrSameApp(pkg); final boolean isSystemNotification = isUidSystem(callingUid) || ("android".equals(pkg)); final boolean isNotificationFromListener = mListeners.isListenerPackage(pkg); final int userId = ActivityManager.handleIncomingUser(callingPid, callingUid, incomingUserId, true, false, "enqueueNotification", pkg); final UserHandle user = new UserHandle(userId); // Fix the notification as best we can. try { final ApplicationInfo ai = getContext().getPackageManager().getApplicationInfoAsUser( pkg, PackageManager.MATCH_DEBUG_TRIAGED_MISSING, (userId == UserHandle.USER_ALL) ? UserHandle.USER_SYSTEM : userId); Notification.addFieldsFromContext(ai, userId, notification); } catch (NameNotFoundException e) { Slog.e(TAG, "Cannot create a context for sending app", e); return; } mUsageStats.registerEnqueuedByApp(pkg); if (pkg == null || notification == null) { throw new IllegalArgumentException("null not allowed: pkg=" + pkg + " id=" + id + " notification=" + notification); } final StatusBarNotification n = new StatusBarNotification( pkg, opPkg, id, tag, callingUid, callingPid, 0, notification, user); // Limit the number of notifications that any given package except the android // package or a registered listener can enqueue. Prevents DOS attacks and deals with leaks. if (!isSystemNotification && !isNotificationFromListener) { synchronized (mNotificationList) { if(mNotificationsByKey.get(n.getKey()) != null) { // this is an update, rate limit updates only final float appEnqueueRate = mUsageStats.getAppEnqueueRate(pkg); if (appEnqueueRate > mMaxPackageEnqueueRate) { mUsageStats.registerOverRateQuota(pkg); final long now = SystemClock.elapsedRealtime(); if ((now - mLastOverRateLogTime) > MIN_PACKAGE_OVERRATE_LOG_INTERVAL) { Slog.e(TAG, "Package enqueue rate is " + appEnqueueRate + ". Shedding events. package=" + pkg); mLastOverRateLogTime = now; } return; } } int count = 0; final int N = mNotificationList.size(); for (int i=0; i<N; i++) { final NotificationRecord r = mNotificationList.get(i); if (r.sbn.getPackageName().equals(pkg) && r.sbn.getUserId() == userId) { if (r.sbn.getId() == id && TextUtils.equals(r.sbn.getTag(), tag)) { break; // Allow updating existing notification } count++; if (count >= MAX_PACKAGE_NOTIFICATIONS) { mUsageStats.registerOverCountQuota(pkg); Slog.e(TAG, "Package has already posted " + count + " notifications. Not showing more. package=" + pkg); return; } } } } } // Whitelist pending intents. if (notification.allPendingIntents != null) { final int intentCount = notification.allPendingIntents.size(); if (intentCount > 0) { final ActivityManagerInternal am = LocalServices .getService(ActivityManagerInternal.class); final long duration = LocalServices.getService( DeviceIdleController.LocalService.class).getNotificationWhitelistDuration(); for (int i = 0; i < intentCount; i++) { PendingIntent pendingIntent = notification.allPendingIntents.valueAt(i); if (pendingIntent != null) { am.setPendingIntentWhitelistDuration(pendingIntent.getTarget(), duration); } } } } // Sanitize inputs notification.priority = clamp(notification.priority, Notification.PRIORITY_MIN, Notification.PRIORITY_MAX); // setup local book-keeping final NotificationRecord r = new NotificationRecord(getContext(), n); mHandler.post(new EnqueueNotificationRunnable(userId, r)); idOut[0] = id; }
這里代碼比較多,但通過注釋可以清晰地理清整個邏輯:
首先檢查通知發起者是系統進程或者是查看發起者發送的是否是同個 app 的通知信息,否則拋出異常;
除了系統的通知和已注冊的監聽器允許入隊列外,其他 app 的通知都會限制通知數上限和通知頻率上限;
將 notification 的 PendingIntent 加入到白名單;
將之前的 notification 進一步封裝為 StatusBarNotification 和 NotificationRecord,最后封裝到一個異步線程 EnqueueNotificationRunnable 中
這里有一個點,就是 mHandler,涉及到切換線程,我們先跟蹤一下 mHandler 是在哪個線程被創建。
mHandler 是 WorkerHandler 類的一個實例,在 NotificationManagerService#onStart()
方法中被創建,而 NotificationManagerService 是系統 Service,所以 EnqueueNotificationRunnable 的 run 方法會運行在 system_server 的主線程。
NotificationManagerService.EnqueueNotificationRunnable#run()
@Override public void run() { synchronized(mNotificationList) { // 省略代碼 if (notification.getSmallIcon() != null) { StatusBarNotification oldSbn = (old != null) ? old.sbn : null; mListeners.notifyPostedLocked(n, oldSbn); } else { Slog.e(TAG, "Not posting notification without small icon: " + notification); if (old != null && !old.isCanceled) { mListeners.notifyRemovedLocked(n); } // ATTENTION: in a future release we will bail out here // so that we do not play sounds, show lights, etc. for invalid // notifications Slog.e(TAG, "WARNING: In a future release this will crash the app: " + n.getPackageName()); } buzzBeepBlinkLocked(r); } }
省略的代碼主要的工作是提取 notification 相關的屬性,同時通知 notification ranking service,有新的 notification 進來,然后對所有 notification 進行重新排序;
然后到最后會調用 mListeners.notifyPostedLocked()
方法。這里 mListeners 是 NotificationListeners 類的一個實例。
NotificationManagerService.NotificationListeners#notifyPostedLocked() -> NotificationManagerService.NotificationListeners#notifyPosted()
public void notifyPostedLocked(StatusBarNotification sbn, StatusBarNotification oldSbn) { // Lazily initialized snapshots of the notification. TrimCache trimCache = new TrimCache(sbn); for (final ManagedServiceInfo info: mServices) { boolean sbnVisible = isVisibleToListener(sbn, info); boolean oldSbnVisible = oldSbn != null ? isVisibleToListener(oldSbn, info) : false; // This notification hasn't been and still isn't visible -> ignore. if (!oldSbnVisible && !sbnVisible) { continue; } final NotificationRankingUpdate update = makeRankingUpdateLocked(info); // This notification became invisible -> remove the old one. if (oldSbnVisible && !sbnVisible) { final StatusBarNotification oldSbnLightClone = oldSbn.cloneLight(); mHandler.post(new Runnable() { @Override public void run() { notifyRemoved(info, oldSbnLightClone, update); } }); continue; } final StatusBarNotification sbnToPost = trimCache.ForListener(info); mHandler.post(new Runnable() { @Override public void run() { notifyPosted(info, sbnToPost, update); } }); } } private void notifyPosted(final ManagedServiceInfo info, final StatusBarNotification sbn, NotificationRankingUpdate rankingUpdate) { final INotificationListener listener = (INotificationListener) info.service; StatusBarNotificationHolder sbnHolder = new StatusBarNotificationHolder(sbn); try { listener.onNotificationPosted(sbnHolder, rankingUpdate); } catch (RemoteException ex) { Log.e(TAG, "unable to notify listener (posted): " + listener, ex); } }
調用到最后會執行 listener.onNotificationPosted()
方法。通過全局搜索得知,listener 類型是 NotificationListenerService.NotificationListenerWrapper
的代理對象。
NotificationListenerService.NotificationListenerWrapper#onNotificationPosted()
public void onNotificationPosted(IStatusBarNotificationHolder sbnHolder, NotificationRankingUpdate update) { StatusBarNotification sbn; try { sbn = sbnHolder.get(); } catch (RemoteException e) { Log.w(TAG, "onNotificationPosted: Error receiving StatusBarNotification", e); return; } try { // convert icon metadata to legacy format for older clients createLegacyIconExtras(sbn.getNotification()); maybePopulateRemoteViews(sbn.getNotification()); } catch (IllegalArgumentException e) { // warn and drop corrupt notification Log.w(TAG, "onNotificationPosted: can't rebuild notification from " + sbn.getPackageName()); sbn = null; } // protect subclass from concurrent modifications of (@link mNotificationKeys}. synchronized(mLock) { applyUpdateLocked(update); if (sbn != null) { SomeArgs args = SomeArgs.obtain(); args.arg1 = sbn; args.arg2 = mRankingMap; mHandler.obtainMessage(MyHandler.MSG_ON_NOTIFICATION_POSTED, args).sendToTarget(); } else { // still pass along the ranking map, it may contain other information mHandler.obtainMessage(MyHandler.MSG_ON_NOTIFICATION_RANKING_UPDATE, mRankingMap).sendToTarget(); } } }
這里在一開始會從 sbnHolder 中獲取到 sbn 對象,sbn 隸屬于 StatusBarNotificationHolder 類,繼承于 IStatusBarNotificationHolder.Stub
對象。注意到這里捕獲了一個 RemoteException,猜測涉及到跨進程調用,但我們不知道這段代碼是在哪個進程中執行的,所以在這里暫停跟蹤代碼。
筆者之前是通過向系統發送通知的方式跟蹤源碼,發現走不通。故個人嘗試從另一個角度入手,即系統接收我們發過來的通知并顯示到通知欄這個方式入手跟蹤代碼。
系統如何顯示 Notification,即對于系統端來說,Notification 的接收邏輯
系統顯示 Notification 的過程,猜測是在 PhoneStatusBar.java 中,因為系統啟動的過程中,會啟動 SystemUI 進程,初始化整個 Android 顯示的界面,包括系統通知欄。
PhoneStatusBar#start() -> BaseStatusBar#start()
public void start() { // 省略代碼 // Set up the initial notification state. try { mNotificationListener.registerAsSystemService(mContext, new ComponentName(mContext.getPackageName(), getClass().getCanonicalName()), UserHandle.USER_ALL); } catch (RemoteException e) { Log.e(TAG, "Unable to register notification listener", e); } // 省略代碼 }
這段代碼中,會調用 NotificationListenerService#registerAsSystemService()
方法,涉及到我們之前跟蹤代碼的類。我們繼續跟進去看一下。
NotificationListenerService#registerAsSystemService()
public void registerAsSystemService(Context context, ComponentName componentName, int currentUser) throws RemoteException { if (mWrapper == null) { mWrapper = new NotificationListenerWrapper(); } mSystemContext = context; INotificationManager noMan = getNotificationInterface(); mHandler = new MyHandler(context.getMainLooper()); mCurrentUser = currentUser; noMan.registerListener(mWrapper, componentName, currentUser); }
這里會初始化一個 NotificationListenerWrapper 和 mHandler。由于這是在 SystemUI 進程中去調用此方法將 NotificationListenerService 注冊為系統服務,所以在前面分析的那里:
NotificationListenerService.NotificationListenerWrapper#onNotificationPosted(),
這段代碼是運行在 SystemUI 進程,而 mHandler 則是運行在 SystemUI 主線程上的 Handler。所以,onNotificationPosted()
是運行在 SystemUI 進程中,它通過 sbn 從 system_server 進程中獲取到 sbn 對象。下一步是通過 mHandler 處理消息,查看 NotificationListenerService.MyHandler#handleMessage()
方法,得知當 message.what 為 MSG_ON_NOTIFICATION_POSTED 時,調用的是 onNotificationPosted()
方法。
但是,NotificationListenerService 是一個抽象類,onNotificationPosted()
為空方法,真正的實現是它的實例類。
觀察到之前 BaseStatusBar#start()
中,是調用了 mNotificationListener.registerAsSystemService()
方法。那么,mNotificationListener 是在哪里進行初始化呢?
BaseStatusBar.mNotificationListener#onNotificationPosted
private final NotificationListenerService mNotificationListener = new NotificationListenerService() { // 省略代碼 @Override public void onNotificationPosted(final StatusBarNotification sbn, final RankingMap rankingMap) { if (DEBUG) Log.d(TAG, "onNotificationPosted: " + sbn); if (sbn != null) { mHandler.post(new Runnable() { @Override public void run() { processForRemoteInput(sbn.getNotification()); String key = sbn.getKey(); mKeysKeptForRemoteInput.remove(key); boolean isUpdate = mNotificationData.get(key) != null; // In case we don't allow child notifications, we ignore children of // notifications that have a summary, since we're not going to show them // anyway. This is true also when the summary is canceled, // because children are automatically canceled by NoMan in that case. if (!ENABLE_CHILD_NOTIFICATIONS && mGroupManager.isChildInGroupWithSummary(sbn)) { if (DEBUG) { Log.d(TAG, "Ignoring group child due to existing summary: " + sbn); } // Remove existing notification to avoid stale data. if (isUpdate) { removeNotification(key, rankingMap); } else { mNotificationData.updateRanking(rankingMap); } return; } if (isUpdate) { updateNotification(sbn, rankingMap); } else { addNotification(sbn, rankingMap, null /* oldEntry */ ); } } }); } } // 省略代碼 }
通過上述代碼,我們知道了在 BaseStatusBar.java 中,創建了 NotificationListenerService 的實例對象,實現了 onNotificationPost()
這個抽象方法;
在 onNotificationPost()
中,通過 handler 進行消息處理,最終調用 addNotification()
方法
PhoneStatusBar#addNotification()
@Override public void addNotification(StatusBarNotification notification, RankingMap ranking, Entry oldEntry) { if (DEBUG) Log.d(TAG, "addNotification key=" + notification.getKey()); mNotificationData.updateRanking(ranking); Entry shadeEntry = createNotificationViews(notification); if (shadeEntry == null) { return; } boolean isHeadsUped = shouldPeek(shadeEntry); if (isHeadsUped) { mHeadsUpManager.showNotification(shadeEntry); // Mark as seen immediately setNotificationShown(notification); } if (!isHeadsUped && notification.getNotification().fullScreenIntent != null) { if (shouldSuppressFullScreenIntent(notification.getKey())) { if (DEBUG) { Log.d(TAG, "No Fullscreen intent: suppressed by DND: " + notification.getKey()); } } else if (mNotificationData.getImportance(notification.getKey()) < NotificationListenerService.Ranking.IMPORTANCE_MAX) { if (DEBUG) { Log.d(TAG, "No Fullscreen intent: not important enough: " + notification.getKey()); } } else { // Stop screensaver if the notification has a full-screen intent. // (like an incoming phone call) awakenDreams(); // not immersive & a full-screen alert should be shown if (DEBUG) Log.d(TAG, "Notification has fullScreenIntent; sending fullScreenIntent"); try { EventLog.writeEvent(EventLogTags.SYSUI_FULLSCREEN_NOTIFICATION, notification.getKey()); notification.getNotification().fullScreenIntent.send(); shadeEntry.notifyFullScreenIntentLaunched(); MetricsLogger.count(mContext, "note_fullscreen", 1); } catch (PendingIntent.CanceledException e) {} } } // !!! addNotificationViews(shadeEntry, ranking); // Recalculate the position of the sliding windows and the titles. setAreThereNotifications(); }
在這個方法中,最關鍵的方法是最后的 addNotificationViews()
方法。調用這個方法之后,你創建的 Notification 才會被添加到系統通知欄上。
總結
跟蹤完整個過程中,之前提到的問題也可以一一解決了:
Q:我們創建的 Notification 實例最終以什么樣的方式發送給系統?
A:首先,我們在 app 進程創建 Notification 實例,通過跨進程調用,傳遞到 system_server 進程的 NotificationManagerService 中進行處理,經過兩次異步調用,最后傳遞給在 NotificationManagerService 中已經注冊的 NotificationListenerWrapper。而 android 系統在初始化 systemui 進程的時候,會往 NotificationManagerService 中注冊監聽器(這里指的就是 NotificationListenerWrapper)。這種實現方法就是基于我們熟悉的一種設計模式:監聽者模式。
Q:系統是如何獲取到 Notification 實例并顯示的?
A:上面提到,由于初始化的時候已經往 NotificationManagerService 注冊監聽器,所以系統 SystemUI 進程會接收到 Notification 實例之后經過進一步解析,然后構造出 Notification Views 并最終顯示在系統通知欄上。
Q:我們是否能攔截 Notification 并獲取其中的信息?
A:通過上面的流程,我個人認為可以通過 Xposed 等框架去 hook 其中幾個重要的方法去捕獲 Notification 實例,例如 hook NotificationManager#notify()
方法去獲取 Notification 實例。
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