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我們知道在.NET 平臺下主要是用GDI+來進行圖形圖像處理,在效率要求不高的情況下使用GDI+已經足夠實現各種功能了,但一旦要求效率的情況下,我們可以考慮使用GDI來代替GDI+,網上有人士做過相關測試(本人也測試過),GDI在圖形、圖像繪制方面效率較GDI+有很大提高。下面將自己開發過程中整理到的NativeGdi32Api類貼出來:
- public static class NativeGdi32Api
- {
- [ DllImport("gdi32.dll" )]
- public static extern int SetDIBits (IntPtr hdc, IntPtr hBitmap, int nStartScan , int nNumScans, IntPtr lpBits, IntPtr lpBI , int wUsage);
- [ DllImport("gdi32.dll" )]
- public static extern int SetDIBitsToDevice (IntPtr hdc, int x, int y , int dx, int dy, int SrcX, int SrcY, int Scan , int NumScans, IntPtr Bits, IntPtr BitsInfo , int wUsage);
- [ DllImport("gdi32.dll" )]
- public static extern IntPtr CreateDIBSection (IntPtr hdc, IntPtr pBitmapInfo, int un , IntPtr lplpVoid , IntPtr handle, int dw);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto )]
- public static extern int SetPixel (IntPtr hdc, int x, int y , int crColor);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto )]
- public static extern int GetPixel (IntPtr hdc, int x, int y );
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern int CombineRgn (IntPtr dest, IntPtr src1, IntPtr src2 , int flags);
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern IntPtr CreateBrushIndirect (ref LOGBRUSH brush );
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern IntPtr CreateRectRgnIndirect (ref RECTAPI rect );
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern int GetClipBox (IntPtr hDC, ref RECTAPI rectBox);
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern bool PatBlt (IntPtr hDC, int x, int y , int width, int height, uint flags);
- [ DllImport("gdi32.dll" , CharSet= CharSet.Auto )]
- public static extern int SelectClipRgn (IntPtr hDC, IntPtr hRgn);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr MoveToEx (IntPtr hDC, int x, int y , ref POINTAPI lpPoint );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr LineTo (IntPtr hDC, int x, int y );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreatePen (int nPenStyle, int nWidth, int crColor );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern int SetBrushOrgEx (IntPtr hDC, int x, int y , ref POINTAPI p );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreatePatternBrush (IntPtr hBMP);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern int GetTextFace (IntPtr hDC, int nCount, string lpFacename );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern int GetTextMetrics (IntPtr hDC, ref GDITextMetric TextMetric);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Ansi , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreateFontIndirect ([MarshalAs( UnmanagedType.LPStruct )]LogFont LogFont);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int BitBlt (IntPtr hDestDC, int x, int y , int nWidth, int nHeight, IntPtr hSrcDC , int xSrc, int ySrc, int dwRop );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreateSolidBrush (int crColor);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern int Rectangle (IntPtr hDC, int left, int top , int right, int bottom);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreateHatchBrush (int Style, int crColor);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreateCompatibleBitmap (IntPtr hDC, int nWidth, int nHeight );
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr CreateCompatibleDC (IntPtr hDC);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr SelectObject (IntPtr hDC, IntPtr hObject);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr DeleteObject (IntPtr hObject);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int GetTextColor (IntPtr hDC);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int SetTextColor (IntPtr hDC, int crColor);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int GetBkColor (IntPtr hDC);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int GetBkMode (IntPtr hDC);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern IntPtr DeleteDC (IntPtr hDC);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int SetBkColor (IntPtr hDC, int crColor);
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Auto, CallingConvention = CallingConvention .StdCall)]
- public static extern int SetBkMode (IntPtr hDC, int Mode);
- [ DllImport("gdi32.dll" , CharSet = CharSet.Auto , CallingConvention = CallingConvention .StdCall, SetLastError=true )]
- public static extern int GdiFlush ();
- [ DllImport("gdi32.dll" , SetLastError = true, CharSet = CharSet. Ansi, CallingConvention = CallingConvention .StdCall)]
- public static extern int EnumFontFamiliesEx (IntPtr hDC, [MarshalAs(UnmanagedType .LPStruct)] LogFont lf , FONTENUMPROC proc, Int64 LParam, Int64 DW );
- [ DllImport("gdi32.dll" , EntryPoint = "GdiAlphaBlend" )]
- public static extern bool AlphaBlend (
- IntPtr hdcDest , // handle to destination DC
- int nXOriginDest , // x-coord of upper-left corner
- int nYOriginDest , // y-coord of upper-left corner
- int nWidthDest , // destination width
- int nHeightDest , // destination height
- IntPtr hdcSrc , // handle to source DC
- int nXOriginSrc , // x-coord of upper-left corner
- int nYOriginSrc , // y-coord of upper-left corner
- int nWidthSrc , // source width
- int nHeightSrc , // source height
- BLENDFUNCTION blendFunction // alpha-blending function
- );
- }
另外,如果真的是對效率要求很高的應用,還是推薦大家使用OpenGL、DirectX。.NET平臺下有與之對應的Tao.OpenGL和Managed DirectX。
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